﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace gametest.sprites
{
    abstract public class sprite
    {
        protected DxInitGraphics graphics = null;
        protected double X_Axis = 0;
        protected double Y_Axis = 0;
        public sprite() { }
        public sprite(DxInitGraphics g)
        {
            graphics = g;
        }

        abstract public void Draw();
        abstract public void Restore(DxInitGraphics g);
    }
}
